Summary
Zoran Stanic is an experienced Java developer and game designer with over 15 years in IT and nine years focused on software and game development, currently leading Maxim Games as Owner, Game Designer, and Lead Programmer. He built and shipped the turn-based WWII strategy title Klotzen! Panzer Battles, authored its 80+ page rulebook, and architected its AI and core systems while supervising a small Java team. Prior to indie game development he delivered full-stack Java and content-management solutions across 20+ projects at TEAM Informatics, blending server-side Java/Idoc work with client-side scripting. His background spans engineering roles in NDT for nuclear plants and field project management for heavy equipment, giving him a pragmatic systems-thinking approach and strong cross-discipline collaboration skills. Based in Belgrade with ties to the region, he combines deep technical craft in Java with hands-on product ownership and a penchant for historically grounded game design.
9 years of coding experience
12 years of employment as a software developer
Sveuèilište u Zagrebu / University of Zagreb