Zorana Ćurković is a Senior Software Engineer at Unity with five years of professional experience building interactive experiences, games, and VR/AR systems. She specializes in human motion animation, physics and mechanics simulation, and VR/AR software design, bringing practical expertise turning sensor and mocap data into robust real-time animations. Her background includes developer relations focused on graphics challenges and hands-on roles across startups and studios, from Kinect/body-tracking projects to drone-racing software. Based in London, she combines research-caliber rigor from a Computer Engineering master’s with product-driven engineering at scale. Colleagues know her for tackling sophisticated problems and blending entertainment quality with technical precision. An often-overlooked strength is her deep familiarity with animation constraints and real-time blending, honed through years of converting raw sensor inputs into polished interactive behavior.
5 years of coding experience
9 years of employment as a software developer
V. gimnazija - Mathematical Gymnasium
Master's degree Computer Engineering, Master's degree Computer Engineering at Faculty of Electrical Engineering and Computing
Contributions:5 pushes, 1 branch in 1 year 2 months
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