Zuo Chen

Client Software Engineer at Niantic, Inc.

Chiyoda, Japan
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Summary

👤
Senior
🎓
Top School
Zuo Chen is a client software engineer and graphics specialist with 11 years of experience building real-time rendering systems and game tools, currently contributing to Niantic’s client stack from Tokyo’s Chiyoda district. Previously he shipped graphics materials and tooling for AAA titles including Ghostwire: Tokyo and Hi-Fi Rush at ZeniMax Asia, and began his career developing a software rasterizer and VR-enabled smart-home and virtual-lab projects. He holds an MEng in Computer Graphics from the University of Tsukuba and combines research-grade rendering knowledge with practical production pipelines. Comfortable leading small teams and prototyping across platforms, Zuo blends low-level graphics engineering with hands-on tool and UX work that accelerates artist-driven workflows.
code11 years of coding experience
job4 years of employment as a software developer
bookDiploma, Diploma at No.1 Middle School of Lu'an(Anhui Province, China)
bookMaster of Engineering - MEng, Computer Graphics, 3.8/4.0, Master of Engineering - MEng, Computer Graphics, 3.8/4.0 at University of Tsukuba
bookBachelor of Engineering - BE, Computer Science, 3.3/4.0, Bachelor of Engineering - BE, Computer Science, 3.3/4.0 at 中国矿业大学
languagesEnglish, Japanese, Chinese
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Github Skills (5)

2d-engine1
physics1
game-development1
particle1
unity3d1

Programming languages (2)

JavaJavaScript

Github contributions (5)

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cozlind/page

Jan 2018 - Mar 2021

personal page
Contributions:46 pushes, 1 branch in 3 years 3 months
reactnextjspersonal-page
cozlind/Firework

Jan 2018 - Feb 2018

Contributions:5 commits, 3 pushes, 1 branch in 1 month
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Zuo Chen - Client Software Engineer at Niantic, Inc.